Sdxl hand fix. We can adapt the model choice as needed.
Sdxl hand fix 5 model for inpainting. 7 What I also do is creating the images with a variety of CFG values. Whether you redraw them yourself or generate forever hoping to get lucky. It doesn't always detect the hands, but I have had good results with it fixing wrecked hands. Now you can manually draw the inpaint mask on hands and use a depth ControlNet unit to fix hands with following steps: Step 1: Generate an image with bad hand. This is stunning and I can’t even tell how much time it saves me. ) Suddenly it’s no longer a melted wax figure! Mar 18, 2024 · Find a suitable hand pose image to replace the distorted hand. It somewhat works. TLDR, workflow: link. 0. safetensors+SDXL版的checkpoint(realismEngineSDXL_v20VAE. Draw inpaint mask on hands. 5にあったbadhandと同じ様に手の整形を助けてくれるLoraになります SD1. We can adapt the model choice as needed. Hands Fix: The hands fix portion of the workflow is not my creation. . Jan 4, 2024 · depth_hand_refiner preprocess now does this job automatically for you. You can take a screenshot of the hand 3D model from websites like Sketchfab or create your own hand pose using software like Blender. Jul 6, 2023 · A pathetic attempt at fixing hand, first image preview is On, second Off. Make sure to scale the image back to a size compatible with the SD 1. Recommend: sampler:DPM++ 2M SDE Karras. 8. safetensors. (e. Step 2: Switch to img2img inpaint. Recommend strength: 2. Probably after some experiments with different models and prompts it could be improved. commun trigger words: a person's hand. Model card Files Files and versions Community main PONY-DIFFUSION-SDXL-LORA / Perfect Hands v2. This LORA provides a solution approach, primarily adjusting the hands using different weights while maximizing the preservation of the overall picture structure, thereby increasing the likelihood of generating good hands. 5 model. v2: Greatly improve the effect of hand fix. I mostly work with photorealism and low light. Skin colors do not match but face orientation is OK. Feb 8, 2024 · This manual aims to fix these errors in 90% of your images regardless of the AI system you're using. Training settings: PONY-DIFFUSION-SDXL-LORA. 5 based model to fix faces generated in SDXL will be a total failure. For the hand fix, you will need a controlnet depth model that is compatible with SDXL. g. It supports diffusers, gradio, ComfyUI, and more I gave the SDXL refiner latent output to DreamShaper XL model as latent input (as inpainting) with slightly changed prompt, I added hand focused terms to the prompt like "highly detailed hand" and I increased their weight. Alternatively, you can search for a hand image on Google or stock sites. Hi amazing ComfyUI community. How to install. 5のbadhand検証はこちらで行っていますので、興味のある方はチェックしてみてください はじめに まずは、Fixhandsについて紹介します Source image. I learned about MeshGraphormer from this youtube video of Scott Detweiler, but felt like simple inpainting does not do the trick for me, especially with SDXL. 768 x 512) Hand Refiner I thought using 1. I set the resolution to 1024×1024. Mar 12, 2024 · Applying to SDXL models. NOT the HandRefiner model made specially for it. Initial Setup for Image Generation. 5, 1. steps:>=30. This inpainting method can only be used with an SD 1. I will show you different ways I u Jul 22, 2023 · You can take the hand depthmap and then take the depth map for the image your trying to fix and erase the messed up hand in the image depthmap. Jun 12, 2024 · This a workflow to fix hands. Then you superimpose the depthmap for the good hand on top of your image’s depthmap before feeding that back into ControlNet to guide inpainting. If you have generated an image with an SDXL model, you can work around it by switching to an SD 1. License: apache-2. Wanted to share my approach to generate multiple hand fix options and then choose the best. On the other hand :)) I also documented on my git that the hand fixing is not working always, especially when the picture is too zoomed out (hands too small), or when the hand is too much distorted. In this case, what might help is cranking up the hand Lora to 1. Apr 15, 2024 · みなさん、こんにちは 今回はSDXL用のLoraのFixhandsを検証してみたいと思います このLoraはSD1. v1:strength<0. Datasets: 11K Hands by Afifi, Mahmoud, Cleaned blurry and similar using script, 2 down to 3158 Images, available for download in the Training Data. It is effective for both real-life and anime images, including those generated by DiT/SDXL/Midjourney. This project addresses the issue of numerous hand defects in AI-generated portrait images by using a workflow based on FLUX/FLUX-Fill to correct hand deformities. Install Impact Pack custom nodes; Install ControlNet-aux custom nodes; Download hand_yolo_8s model and put it in "\ComfyUI\models\ultralytics\bbox"; Download Depth ControlNet (SD1. Jul 22, 2023 · Also, this works with SDXL. 7 first, v8s with 0. safetensors)效果较好,其他版本的效果大家可以 . 3. 3 second. And I didn’t even get to the advanced options, just face fix (I set two passes, v8n with 0. The starting scenario depicts a woman in a summer dress, in a flower garden focusing on her hand Jan 6, 2024 · 该工作流理论上支持SD1. It originated from a reddit post when I was looking up info on the MeshGraphormer Hand Refiner node. 5版的checkpoint+controlNet,也支持SDXL版的checkpoint+controlNet,但是要注意的是,checkpoint和controlNet的版本一定要保持一致; 个人测试用sai_xl_depth_256lora. Feb 24, 2024 · The problem of rendering bad hands has always been a challenge for AI drawing. Fixing hands in stable diffusion can be tedious. Thanks! Oct 5, 2024 · This Lora can fix the part of hands and enhance the detail of hands without changing the original character and background. 5) or Depth ControlNet (SDXL) model. like 7. How to use. To begin we set up using the Juggernaut model as a foundation. I'm testing it now and it's promising. There are multiple ways to obtain such an image. And also I increased the weight in negative prompt hand related terms. ocdziybrrwpzjlmkwnsopdgvfyalxxaufwmqyjiygppsathsdzmui